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StarBreak Environment Concepts

Various concepts related to the environments in StarBreak.

Concept screenshot

Concept screenshot

Concept screenshot

Concept screenshot

Concept for "Star Cathedral" level, with shape exploration.

Concept for "Star Cathedral" level, with shape exploration.

Defining color gamut for the "Star Cathedral" level

Defining color gamut for the "Star Cathedral" level

Edits over in-development screenshot (featuring tiles produced by our environment artist Josh Gainsbrough on the frame)

Edits over in-development screenshot (featuring tiles produced by our environment artist Josh Gainsbrough on the frame)

Edits over in-development screenshot (featuring tiles produced by our environment artist Josh Gainsbrough on the frame)

Edits over in-development screenshot (featuring tiles produced by our environment artist Josh Gainsbrough on the frame)

Lobby concepts for the main hub area in StarBreak, featuring portals that lead to different levels

Lobby concepts for the main hub area in StarBreak, featuring portals that lead to different levels

Early environment experiment over alpha gameplay, trying a flats + gradients rendering method.

Early environment experiment over alpha gameplay, trying a flats + gradients rendering method.