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Character Design: Duskwing

This character was designed for StarBreak, a 2D Action Platformer MMO game featuring multiple character classes known as "shells." This shell was designed to be fast, melee-oriented, but fragile. She is for skilled players who are willing to take big risks for big rewards.

She is probably my favorite character in StarBreak and from early on I intended for her to be the most popular character to play. This was true for most of StarBreak's lifespan until a combination of rebalancing and the player knowledge base evened out the playing field more.

A very early concept for the Duskwing, before she even had a name.

A very early concept for the Duskwing, before she even had a name.

Early silhouette studies.

Early silhouette studies.

Turn around sketches.

Turn around sketches.

Silhouette and color studies.

Silhouette and color studies.

Exploring ideas for her face, hair, and hood.

Exploring ideas for her face, hair, and hood.

Her proposed move set.

Her proposed move set.

The final design.

The final design.